GATHER, FARM, FISH, CRAFT, BUILD, TRAP, FORTIFY, EXPLORE and
LOOT your way to post-apocalyptic domination
Thrust into the wilderness with little beyond the clothes on his back the player must navigate a hostle wilderness teeming with zombies and wildife. Finding tood, water, and sheter are three musts but can the player move beyond more survival to sustanable loving, satory, and even domination of their enviroment? The world of Wanderlost is procodurally generated. This means the map can be infinitely expiored, every new game is entirely unique, and around every corner is something unexpected to engage the player.